Rumours about an AR/VR headset dominated the hearsay mills forward of Apple’s WWDC 2022. Among the rumours heading into the occasion was that Apple would supply a sneak-peak on the headset and the working system that might energy the wearable pc {hardware}, realityOS.
However, all that build-up accounted for nothing as Apple skipped any announcement on the headset in the course of the keynote. Now, famous Apple analyst Ming-Chi Kuo has offered an anticipated timeframe for the product’s launch.
Kuo mentioned the continued Covid-induced lockdowns in China pressured Apple to backtrack on the blended actuality headset’s improvement. The product is prone to enter its Engineering Validation Test later within the third quarter, Kuo mentioned.
Once the headset is finalised, Apple will host a media launch occasion in January 2023 adopted by developer toolkit items delivery after two-four weeks, Kuo mentioned. It is prone to take pre-orders within the second quarter of 2023 whereas open gross sales will start round WWDC 2023.
THE RUMOURS
A latest report by Mark Gurman of Bloomberg mentioned Apple’s board of administrators bought a glimpse of the headset. Engineers on the tech large are working laborious on an working system, the report mentioned. Historically, Apple’s board sees gadgets shortly earlier than an announcement.
Leaks counsel that the headset would provide a whole immersive expertise of digital content material and add digital components to the true world. It is prone to have an AirPods Max-esque material mesh and a scarf that resembles a flowery Apple Watch loop. The headset is prone to be powered by an M1-class chip.
REALITYOS
The working system — realityOS — working on the headset was additionally noticed in a trademark submitting. The trademark utility, nonetheless, wasn’t formally filed by Apple — a typical follow for Big Tech to file purposes to keep up anonymity and conceal any connection.
The trademark doc referenced “wearable computer hardware” and pertains to “design and development of computer hardware, software, peripherals, and computer and video games”.
Source: www.financialexpress.com”